tag:blogger.com,1999:blog-9010917663653102321.post8998355102311314718..comments2024-03-27T08:18:18.703+00:00Comments on Devos IV: Revising historyZzzzzzhttp://www.blogger.com/profile/02363838253700265309noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-9010917663653102321.post-26101450713155271032009-11-24T08:22:15.071+00:002009-11-24T08:22:15.071+00:00Who'd have thought it was so complicated eh ? ...Who'd have thought it was so complicated eh ? Not like the seamless simplicity of RM. ;)Zzzzzzhttps://www.blogger.com/profile/02363838253700265309noreply@blogger.comtag:blogger.com,1999:blog-9010917663653102321.post-88933027461000236862009-11-20T13:43:46.162+00:002009-11-20T13:43:46.162+00:00I read those rules as well!
I was unsure exactly ...I read those rules as well!<br /><br />I was unsure exactly how the first one would have played out. But my abiding impression from the second skirmish was that the rules make is very easy (indeed positively encouraged) to move into close combat, and very hard to get out of it again (unless you fail a morale check). So the near total death toll of the Workers Rabble should have forced more morale checks, but by random fluke they had been making checks easily anyway, so it wouldn't have guaranteed a different outcome.<br /><br />The AP rule explains why the HWs in the first skirmish performed so poorly (to everyone's surprise). With HWs inflicting more casualties, but with the successful charge causing panic, it would have been a very different battle (although probably still heading to a similar result (draw)).<br /><br />CNJAnonymousnoreply@blogger.com