Most DKK Soldiers do not know who these AGR officers are, but are conscious that these people make their own quartermasters twitchy. And of course the AGR represents another strand of their ethnic shame; so the there is no likelihood of anyone outside of the DKK finding out who they are.
They are not in the business of exterminating or decimating units. They are hunting for individuals in whom this dangerous mutation has manifest. So they have powers of investigation, seizure of evidence and arrest and/or execution without trial of individuals.In game terms, a Colonel of the AGR would use the profile of the Lord Inquisitor.
Col Nierra in particular is wily old fox with nearly a century of experience on the battlefield and on the hunt for the mutant. He has learned to pre-empt what it likely to happen and developed ways of getting where he needs to be by the most expedient means.
He is also largely cybernetic, which makes him extremely tough and hard to kill. And also slow.
He has an Initiative of 5, which also covers his immediate retinue. He also benefits from the Scout, Move Through Cover, Slow and Purposeful and I’ll be Back USRs. All except I’ll be Back extend to any unit he joins.A AGR Officer has a retinue the same as a Platoon Command Squad. These are generally veterans drawn from the remnants of DKK units. Col Nierra always refers to his veteran bodyguards as Rosencrantz and Guildenstern. He has never explained this to everyone. BGP soldiers are viewed as taciturn and serious by other DKK soldiers.
1st Lt Unkatherin Kershin was formerly a platoon commander in the Necromundia 8th (“the Spiders”) Col Nierra once found himself witness to her insight and ability to disengage. He recruited her (how ? Who knows) and has managed to retain her services by having her trained as a pilot for Valkyrie class airframes and STAMPs (Small Tactical Airel Mobility Platforms – Col Nierra has managed to secure one of these for his team on Devos IV). She is loyal to Col Nierra and believes Starshy Kapitan Stravar to be a dick head. But like her DKK colleagues, she doesn’t say much. The last member of his team is a locally recruited Vostroyan Officer, Kynaz Ivan Stavinski Stravar, who was given to the DKK as a liaison offer to distance him from a fellow officer Abdul Abulbul Amir, with whom he did not see eye to eye. He has ‘remodelled’ his uniform to be more flattering on the grounds that he now has an important liaison function. Undoubtedly courageous, he’s not over intellectual and despite appreciating the peril involved in Col Nierra’s work, he has no idea how deep the shit he’s in is. Blissfully unaware he’s trying to figure out how to get Lt Kershin into bed without getting (another) black eye. Or worse. But he is persuasive and does get the team into places and obtains resources they would struggle to get without his diplomatic savioure faire.
Seriously cool team with lots of sculpted character to match the cool written background you've created for them.
ReplyDeleteCheers
DeleteI always love the backstories that you come up with for your minis.
ReplyDeleteMany thanks
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