Tuesday, 12 December 2017
I treated myself to an early Christmas present. Two M7th Chimera, especially obtained from the Coldmoon fabrication yards on Forge World Kolarada.
"That's great Zzzzz, but don't you have any black paint ?"
Why yes I do, but the whole point is that they have to match the others:
Aaah, it becomes clear; following the initial assaults on the outlying areas of Xyphonica, the reduced number of Mordians (& Palladians, who were in the same Division) could all be mounted. So by the time the city is truly invested, the remaining Mordians are fully mechanised.
Because armoured infantry are you want in a siege. Setting that peculiarity aside the remaining Mordian assets are folded into the Palladian units and as reinforcements for other formations within 17 Korps,
Here is the platoon temporarily attached to the 699ASL, to provide them with some extra fighting power as they find themselves deficient in infanteers towards the closing phases of the campaign.
G Section, Mordian rough riders, generally, these are deployed in as a recce screen to locate enemy assets and form an actual picture of their disposition for the unit commander.
The PCS (known as 'H Section'), which includes a medicae, vox op, standard bearer and veteran armed with a GL.
The AT Squad, I Section.
J Section, Sergeant, five riflemen, GL, Vox & ML
K Section, as before.
L Section, as before.
And a detail shot of the standard, which is a work of art.
And a final group shot, the platoon ensuring the safety of the BoS.
Friday, 8 December 2017
As previously mentioned, there were things left unfinished on the latest batch of DKK.
The blue glow on the plasma guns.
The dirt on the end of the mole mortar - it went on looking quite light (in colour) and as they are all on grey rubble and my boards are all urban; so the concrete dust look is actually appropriate, IMO.
The poor ol' QM. Both his ankles are pinned. He could have been pro painted, but he looks OK. Certainly doesn't scream out as 'painted by someone with little skill who didn't give a toss'. So good enough then.
And the mole mortar team now look like they belong in a war zone. They both have FW las pistols.
I'm still putting more on the platoon standard....
Tuesday, 5 December 2017
The previous post about these boys was the most visited post ever to appear on Devos IV. And that wasn't all me revisiting my own handiwork, either. Maybe something to do with the French election which was on at the same time ? Who knows...
So this is the end of the Macron mini-project. There are the last of them put together and painted (Oooh, look, he's painted more minis - yeah, but the scheme is suspiciously like the DKK), like before many of them have VL arms.
There are Pig Iron punches and backpacks on show here.
Some Anvil Industry arms and assault rifles.
Some VL heavy calibre semi automatic rifles (you can jam the sear on a SLR to make it fire on full auto, but you can't expect to aim it properly).
I pinched one of the previous batch out of the case to make sure they matched.
So do they match ? Yes.
The whole lot of them.
I still love this guy.
Their non-tactica imperialis Organisation. Officer & three squads of ten, only one special weapon.
Off you go, boys.
Thursday, 30 November 2017
Things which are a part of modern armies, like sub units of logistics units being able to source and produce potable water in the field, would be done by the DM, to ensure that the Imperial Guard was entirely dependant on the DM and it's long, interstellar supply chain. An umbilical cord which is also a leash, providing assurance that the Adminstratum's big heavy stick is always in the right hands.
So these were painted up for me by Admiral Drax. When those Cadian Field Ambulance types scoop up their casualties, these are the people they bring them to.
Monday, 27 November 2017
Colonel Nevets (Doggel Tymm Nevets to his mum) was the Chief of Staff of 256 Imperial Guard Battle Group on Shimmergee II when the Imperium evacuated "all" of the Astra Millitarium assets prior to exterminatus. The former commander of BG256, along with all of the other formation commanders, was arrested for dereliction of duty and assigned to a penal unit somewhere in the Cadian Gate war zone. Of course, in common with most other situations like this, the Imperial loss of a world has more to do with resourcing than strategic acumen or tactical performance.
For the newly promoted 1* General Nevets, the big picture remains important. His combat command, 569 Div, has been deployed as a part of a large, capable force in a well resourced campaign. His interest in the wider conflict means that he has made a favourable impression with 3422AG who have marked him as step up commander of XXXXIV Corps if 2* General Smagle should become indisposed.
Nevets is a Hjaltlander by birth and a soldier by nature. He has a natural gift for soldiering and is a successful and popular leader of men, being perceived as fair and competent. He is aware that he has not had to work as hard as others who are in a similar position. He's a vegetarian who enjoys performing in competitive tango when time and military deployments allow. He is as technologically engaged as imperial norms allow him to be. He always makes an effort to build bridges with the Ad Mech where ever he can. Partially this is a recognition of their dependency on the Ad Mech to keep the vehicle fleet running, but also reflective of his aspiration to make the maximum possible use of of technology to aid C3 within his formations.
Having adequate infantry resources within 569 Div has meant that he has not had to worry about integrating non-Imperial Guard militia into his formation. Something which he regards as being more trouble than it's worth. Although he does realise that for VI Corps, who are XXXXIV Corps neighbours to the south, do have a critical need for foot soldiers, where ever they come from.
What is a concern, of course, is that all of these militia have to transit XXXXIV Corps (and therefore 569 Div) TAOR to get there. As the most northerly formation, his commitment of four battalions of 1249th Hrossy Yeomanry to escort the militia through his TAOR. This set the pattern for the militia transit through the Corps area; keeping the militia moving and preventing them from mixing or dallying unnecessarily.
3422 AG was then not able to report ready to High Command in the expected time frame; with four battalions out of the line, they would be two weeks behind schedule. However, as Gen Nevets would be the first to point out, VI Corps wouldn't be ready until those same militia were in place, which would be a number of weeks after they'd left XXXXIV Corps area.
Thursday, 23 November 2017
Now I'm sure a lot of you remember Col Corbane's excellent medical conversions who must have been a great comfort to the Corbanian 1st (Urban Assault) Regt. Seen here supporting the extremely costly assault on the Cudlip Lines.
Always a joy to behold.
Who doesn't a little bit of FNP to share out amongst their iggies ? So I thought I'd better get some medicae support for the rest of the army:
Gamely, one could just sprinkle them over the army so that they alight on platoons across their formation and satisfy the need of the rules and reminiscent of attached persons who are deployed with units for specific functions like medic, intel or signaller, where the capacity doesn't exist in the unit organically.
However, in my mind, these guys are in a Armoured Field Ambulance unit - so these guys with a driver would crew the army's battlefield ambulances. Called forward by sub unit medics to retrieve casualties from the battlefield, they would then keep the casualty alive until they reached the Mobile Army Surgical Hospital, which would be staffed by Departmento Munitorium Medicae staff, rather than actual iggies,
The eagle eyed amongst you may have already sussed out that there are sergeants and toilet roll wielding papier mache technicians. So these guys are in pairs already. Ably painted up by Admiral Drax.
So realistically, I don't need to make a fleet of ambulances for these guys as they should be embedded in platoons to fit with the rules. However, I may do just one. Y'know, just to illustrate...
Monday, 20 November 2017
Of course you'll all remember the explanation of what the KCC are doing on Devos IV. And you'll have seen who actually did the brush work on him.
The Regent General is effectively the deputy Plenipotentary for War; in his role on Devos IV, Gen Muntenfor uses his skills and experience to help actually run the war for the Imperium. The KCC, being a significantly large organisation, has substantial C3 resources which enable 3422AG to function more effectively.
3* General Bisckell Eckrad is a scion of a cadet line of the Tolkhan industrial dynasty who supply (and are enriched by) the Jornathi Military. Bisckell Eckrad was a newly mustered trooper who first saw operational deployment at the end of the Remit's Maw campaigning.
Given the chance, he will still engage the rank and file, telling them, with a twinkle in this eye, that he was once knocked unconscious by a huge Nob. He is the epitome of the garrulous, fire breathing old warhorse, but that doesn't mean that he is an intellectual or doctrinal dinosaur. It is partly due to his energy and leadership that the KCC, by the time they are deployed, have changed at least their mindset from Ork control to fighting a heretical rebellion. He can still learn and manage change, he just looks like he wouldn't want to.
If he has faults, then a certain amount of pride, perhaps not unjustified, can sometimes rub people, whose contribution to the war is not as formidable as Jornath's, up the wrong way. He can become exasperated with people who are not following the correct procedure. However, of course, he is normally surrounded by a staff of Jornathi officers who make sure that his ire is never normally aroused. Of course the friction of war means that there are unfortunate occasions when he has shot subordinates; But life in the Guard holds no certainties, no matter who you are or where you work.